![]() ![]() Enhancements to the Sketch tool make it more robust for quickly creating high-quality Hard Surface objects including better performance and stability. Layers now have a Texture Map preview thumbnail (similar to Photoshop and other applications).Export for 3D Printing, for opening in Cura, updated.UV management over Python/C++ substantially improved.A new "Edge Flow“ tool in the Modeling Room allows users to add adjustable levels of curvature (to a selected Edge-loop) between surrounding geometry.Long-awaited Scene Scale Master tool implemented for more accurate Scene Scale fidelity between applications upon Import or Export.AI Assistant (3DCoat's specialized Chat GPT) introduced and the UI color scheme toggle placed into the start menu.Blender 4 support improved via updated AppLink.Some useful addons included, for example, the realistic destruction with random cracks - "Break mesh with cracks" addon. The Addons system introduced to connect Python/C++ scripts developers and users. It allows easy sharing of the scripts, providing instructions, and finding information.Python projects with multiple modules supported.Ongoing & Incremental UI Improvements continue with various efforts to improve the visual appearance (with better Font readability, spacing, and customization), plus helpful new features added to the UI. ![]() Layers Masks + Clipping Masks have been implemented similar to and compatible with Photoshop’s. It even works with Vertex Paint, VerTexture (Factures) and Voxel Paint!.You can use the Pick & Paste tool to make VDM brushes from whatever models where you have rights. You don’t have to go through the tedious process of making a plane, then sculpting the desired object from scratch, like in other applications. ![]()
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